Список изменений

Описание Дата
Fix build on GCC 7.1 (#19869)

2017-06-09 15:54:24
S-Core/Scripts: Implemented frost mage t4 2p bonus
2017-06-09 13:30:16
S-Core/LFG: Don't select dungeons if dungeon is inaccessible by AccessRequirement
2017-06-09 11:21:02
S-Core/GuildSystem: Fix evading creature chasing on distance. issues/1168
2017-06-09 11:00:47
Reserve RBAC permission entries 856-860 for dynamic_spawning branch to minimize future conflicts.
2017-06-09 10:40:26
S-Core/Shop: Use emplace instead insert in some maps
2017-06-09 06:40:55
S-Core/Spells: Fix applying Frost Fever from Chains of Ice
2017-06-09 05:33:34
Revert "Scripts/Druid: Fixed removing periodic effect Starfall."

This reverts commit 8318e9c8c3feee3236a221ab8bd9afa5b31adc29.
2017-06-09 04:19:58
S-Core/WG: Rework south workshops, now it destructible building instead of capture point
2017-06-08 23:23:14
Core/Vmaps: build fix mk II
2017-06-08 21:48:35
Core/Vmaps: build fix
2017-06-08 21:45:12
DB: Add some missing spawns to Borean Tundra
2017-06-08 21:29:03
Core/Vmaps: Fixed getting map height near large gameobjects like LK platform

Updates #19865
2017-06-08 19:39:56
Core/Spells: Fixed exploit spell Arcane Missiles. related issues/1212
2017-06-08 19:19:18
Core/Maps: Corrected GetWaterOrGroundLevel (#19863)

* When a gameobject was above water like in ToC. It would return water level
2017-06-08 17:25:26
Core/Scripts: Simplify code

Partially revert 753e7074d84b5a2e8d3c3e92d25c54bb25ba477e and 12c680f9b1f1068099c3b19443d93d456690ac56 to simplify the code and to only remove GMs from the target list.
2017-06-08 17:07:13
Core/Misc: Fix typo in UNDERWARER_INDARKWATER (#19864)

2017-06-08 16:07:01
Core/Scripts: filter out corpses from Sindragosa's Fury targetlist

- This would incur in a crash after attempting to convert the Corpse object into Player

Closes #19227
Closes #19862
2017-06-08 15:33:10
Fixed a potential crash when resuming a SplineChainMovementGenerator.
2017-06-08 13:34:53
S-Core/DB: Some nerfs for Karazhan 2017-06-08 11:01:50
S-Core/DB: Implementing custom flexible mounts 2017-06-08 11:00:10
Scripts/Karazhan: Improve target selector spell Hateful Bolt. Curator encounter. related issues/707
2017-06-08 09:35:13
Fix typo.
2017-06-08 08:49:19
Scripts/Karazhan: Fixed filter targets for Netherbreath. issues/1218
2017-06-08 08:48:34
S-Core/Scripts: Remove one hardcoded value
2017-06-08 08:31:19
DB/Gossip: Gorbold Steelhand

Correct the correct text before Cataclysme
3.3.5 only
2017-06-08 04:21:12
S-Core/Scripts: Implemented arcane mage t4 4p bonus
2017-06-08 04:10:33
S-Core/Shop: Some missed code; Fixes d42af9c
2017-06-08 03:17:23
S-Core/Guilds: Fix build
2017-06-08 03:04:28
S-Core/Shop: Fix little mistake
2017-06-08 03:01:31
S-Core/Shop: Display spec select window only for special offers with 2 or more different items
2017-06-08 02:58:48
S-Core/GuildSystem: Calculate online count everytime
2017-06-07 23:00:59
[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)

* Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
* Use this lookup in Map:: relocation methods to update m_areaId and m_zoneId fields on WorldObject
* Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields
* Clean up liquid state handling on Unit and Player
* Hand floor's Z coord up through GetFullTerrainStatusForPosition, use it to update a new field in WorldObject, and use that to feed a new GetFloorZ call on WorldObject.

Closes #16489
2017-06-07 22:25:06
S-Core/GuildSystem: Fix category info
2017-06-07 09:14:14
Pet/Guardian AI hook re-organizing (#19824)

* Pet/Guardian AI hook re-organizing:
- Adjust OwnerAttacked/OwnerAttackedBy hooks on CreatureAI to fire for all owned units, not just player pets. This should allow guardians to more reliably recognize valid targets.
- Kill off the AttackedBy hook. While it was defined in CreatureAI.h as virtual, it was only ever invoked for player pets in specific situations. This makes it classic developer bait.
- Adjust PetAI to use DamageTaken instead of AttackedBy.
- Adjust behavior of AttackStart on PetAI to compensate.
2017-06-07 00:33:47
Fix typo
2017-06-06 23:23:30
S-Core/Wintergrasp: Rework honor rewards. Related to issues/1202
2017-06-06 23:18:06
Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)

Closes #19819
2017-06-06 20:57:04
Core/Movement: Fixed fall damage when teleporting together with transport

Closes #14672
2017-06-06 20:30:04
SAI fixes follow-up: I missed one.
2017-06-06 20:24:10
Fix a whole set of possible infinite loop crashes in SAI (events triggering themselves even with cooldown set).
2017-06-06 20:16:14
Scripts/Karazhan: Fixed update completed encounter mask. issues/1216
2017-06-06 18:24:49
Re-check target evade state on projectile impact and adjust accordingly. This fixes the incorrect message ("Absorb" instead of "Evade"), and also removes the root cause of the original evade follow bug (that was prevented in 1945874).
2017-06-06 17:24:14
Core/Spells: Fixed trigger spell Flame Breath. related issues/1133
2017-06-06 08:46:09
DB/Misc: Update access_requirement comments to map.dbc content

Closes #19810 by ForesterDev
2017-06-06 08:15:16
DB/Disables: Disable quest 13381. issues/1210
2017-06-06 08:15:11
DB/Quest: Fixed allowable races for quest 13189. issues/1193
2017-06-06 08:14:19
DB/Quest: Fixed quest 1579. issues/1192.
2017-06-06 07:48:08
S-Core/Wintergrasp: Some changes to Wintergrasp related to issue 1202
2017-06-06 06:49:13
Core/VMaps: Fix LoS in Strand of the Ancients (#19847)

Core/Collision: Fixed MOPY chunk flags enum.

Also avoid loading destructible WMOs into vmaps.

VMap re-extraction is required.

Closes #15798.
2017-06-05 21:32:35